Classes

Choose your base vocation at character creation, then evolve into an endgame identity through progression.

Arcanist icon

Arcanist

High damage caster with brutal spikes and strong AoE.
Base Vocation Archmage
At low and mid levels, Arcanists focus on spell rotations, mana management, and positioning. You clear packs fast, but mistakes are punished.
  • Fast leveling
  • Strong AoE
  • Great boss burst windows
  • Fragile when caught
  • Mana hungry
  • Needs spacing
Endgame Arcanists become true nukers: controlling space with AoE, forcing PvP cooldowns, and deleting priority targets when protected by the team.
Burst / Control
Explosive AoE clear, boss burn phases, pressure in sieges.
Archmage
Spiritweaver icon

Spiritweaver

Support caster that mixes sustain, utility, and steady magic damage.
Base Vocation Lifebinder
Spiritweavers are the safest early game caster. You sustain through hunts, keep your team alive, and win long fights with efficiency.
  • Sustain and healing
  • Team utility
  • Safe progression
  • Lower burst
  • Punished by silence/interrupts
  • Needs awareness
Endgame Spiritweavers anchor groups: keeping uptime high with healing/utility while still contributing damage. In PvP you enable engages and stabilize retreats.
Sustain / Control
Heals, support utility, attrition advantage.
Lifebinder
Marksman icon

Marksman

Ranged weapon master: consistent DPS, kiting, and precision picks.
Base Vocation Sharpshooter
Marksmen level by keeping distance, kiting cleanly, and sustaining damage output. You excel at safe hunting and single-target focus.
  • Safe ranged damage
  • Excellent kiting
  • Strong single-target DPS
  • Weaker in tight spaces
  • Needs ammo/consumables
  • Vulnerable to gap-closers
Endgame Marksmen become executioners: high uptime damage, strong pick potential, and reliable pressure in PvP. Your value scales hard with gear.
Burst / Sustain
Reliable DPS, target calling, finishing power.
Sharpshooter
Vanguard icon

Vanguard

Frontline tank/bruiser with reliable mitigation and close-range control.
Base Vocation Warlord
Vanguards are built to stand their ground. You control pulls, soak damage, and win by consistency. Great for new players who want to feel unkillable.
  • High survivability
  • Simple and strong
  • Great in tight rooms
  • Short range
  • Relies on positioning
  • Can be kited
Endgame Vanguards become raid anchors: controlling bosses, holding choke points, and creating safe space for damage dealers to work.
Sustain / Control
Tankiness, pulls/peels, frontline stability.
Warlord
Shadowblade icon

Shadowblade

Mobile assassin that thrives on picks, resets, and chaos.
Base Vocation Nightstalker
Shadowblades level through smart engagements: you pick isolated targets and avoid extended brawls. Mastering timing matters more than raw stats.
  • High mobility
  • Strong burst
  • Great solo roaming
  • Punished if caught
  • Needs cooldown discipline
  • Harder to master
Endgame Shadowblades are PvP terrors: creating pressure by forcing reactions, punishing mispositioning, and snowballing fights with rapid kills.
Burst
Backline threat, pick creation, disruption.
Nightstalker
Spellblade icon

Spellblade

Hybrid duelist: mixes melee pressure with spell-enhanced damage and utility.
Base Vocation Spellwarden
Spellblades bridge melee and magic. You trade a bit of raw damage for flexibility, letting you adapt to different hunts and PvP matchups.
  • Flexible damage types
  • Good dueling
  • Adaptable builds
  • Jack-of-all-trades
  • Needs gear synergy
  • Can be out-specialized
Endgame Spellblades become skirmish kings: strong in small fights, hard to read, and excellent at punishing mistakes with mixed damage and utility.
Burst / Control
Flexible matchup coverage, skirmish power, anti-carry tools.
Spellwarden