Classes
Choose your base vocation at character creation, then evolve into an endgame identity through progression.
Arcanist
High damage caster with brutal spikes and strong AoE.
Base Vocation
Archmage
Base Overview
At low and mid levels, Arcanists focus on spell rotations, mana management, and positioning. You clear packs fast, but mistakes are punished.
Strengths
- Fast leveling
- Strong AoE
- Great boss burst windows
Weaknesses
- Fragile when caught
- Mana hungry
- Needs spacing
Endgame Overview
Endgame Arcanists become true nukers: controlling space with AoE, forcing PvP cooldowns, and deleting priority targets when protected by the team.
Role Bias:
Burst / Control
Party Value:
Explosive AoE clear, boss burn phases, pressure in sieges.
Endgame Paths
Archmage
Spiritweaver
Support caster that mixes sustain, utility, and steady magic damage.
Base Vocation
Lifebinder
Base Overview
Spiritweavers are the safest early game caster. You sustain through hunts, keep your team alive, and win long fights with efficiency.
Strengths
- Sustain and healing
- Team utility
- Safe progression
Weaknesses
- Lower burst
- Punished by silence/interrupts
- Needs awareness
Endgame Overview
Endgame Spiritweavers anchor groups: keeping uptime high with healing/utility while still contributing damage. In PvP you enable engages and stabilize retreats.
Role Bias:
Sustain / Control
Party Value:
Heals, support utility, attrition advantage.
Endgame Paths
Lifebinder
Marksman
Ranged weapon master: consistent DPS, kiting, and precision picks.
Base Vocation
Sharpshooter
Base Overview
Marksmen level by keeping distance, kiting cleanly, and sustaining damage output. You excel at safe hunting and single-target focus.
Strengths
- Safe ranged damage
- Excellent kiting
- Strong single-target DPS
Weaknesses
- Weaker in tight spaces
- Needs ammo/consumables
- Vulnerable to gap-closers
Endgame Overview
Endgame Marksmen become executioners: high uptime damage, strong pick potential, and reliable pressure in PvP. Your value scales hard with gear.
Role Bias:
Burst / Sustain
Party Value:
Reliable DPS, target calling, finishing power.
Endgame Paths
Sharpshooter
Vanguard
Frontline tank/bruiser with reliable mitigation and close-range control.
Base Vocation
Warlord
Base Overview
Vanguards are built to stand their ground. You control pulls, soak damage, and win by consistency. Great for new players who want to feel unkillable.
Strengths
- High survivability
- Simple and strong
- Great in tight rooms
Weaknesses
- Short range
- Relies on positioning
- Can be kited
Endgame Overview
Endgame Vanguards become raid anchors: controlling bosses, holding choke points, and creating safe space for damage dealers to work.
Role Bias:
Sustain / Control
Party Value:
Tankiness, pulls/peels, frontline stability.
Endgame Paths
Warlord
Shadowblade
Mobile assassin that thrives on picks, resets, and chaos.
Base Vocation
Nightstalker
Base Overview
Shadowblades level through smart engagements: you pick isolated targets and avoid extended brawls. Mastering timing matters more than raw stats.
Strengths
- High mobility
- Strong burst
- Great solo roaming
Weaknesses
- Punished if caught
- Needs cooldown discipline
- Harder to master
Endgame Overview
Endgame Shadowblades are PvP terrors: creating pressure by forcing reactions, punishing mispositioning, and snowballing fights with rapid kills.
Role Bias:
Burst
Party Value:
Backline threat, pick creation, disruption.
Endgame Paths
Nightstalker
Spellblade
Hybrid duelist: mixes melee pressure with spell-enhanced damage and utility.
Base Vocation
Spellwarden
Base Overview
Spellblades bridge melee and magic. You trade a bit of raw damage for flexibility, letting you adapt to different hunts and PvP matchups.
Strengths
- Flexible damage types
- Good dueling
- Adaptable builds
Weaknesses
- Jack-of-all-trades
- Needs gear synergy
- Can be out-specialized
Endgame Overview
Endgame Spellblades become skirmish kings: strong in small fights, hard to read, and excellent at punishing mistakes with mixed damage and utility.
Role Bias:
Burst / Control
Party Value:
Flexible matchup coverage, skirmish power, anti-carry tools.
Endgame Paths
Spellwarden