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Map update

2026-01-05 05:49
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Map update

Today, we’ve officially put our map into action.

You’ll notice right away that the map is small—and that’s intentional. Let me explain why.

This map is procedurally generated and is one of many features I’m bringing to this server. The map system works like this: on first launch, it generates a base map at 500x500. Over time, the world expands—unlocking new areas, zones, and entire continents. This progression is designed to introduce new content naturally as the server grows. You can find a picture of it HERE.

As it stands now, the map is small but fully playable. You’ll encounter Wild Warriors, Bandits, Smugglers, Cyclops, Boars, Deer, Elves, Dwarves, Dragons, and more—so there’s plenty to do.

Housing is currently not active. Houses are a feature of their own and are purchased as packages or blueprints. This system isn’t live yet due to a few bugs. If those issues can’t be resolved properly, I’ll revert back to the previous housing system.

Lastly, the spawning system on this map is a hybrid. It combines the old static spawning with the new Ambient Spawning system used on this server. You’ll experience both while playing—so stay alert.